//--- export object begin ---//
instant SimGroup "MissionGroup" {
	instant SimGroup "Volumes" {
		instant SimVolume "InterfaceVol" {
			fileName = "Interface.vol";
		};
		instant SimVolume "entities" {
			fileName = "Entities.vol";
		};
		instant SimVolume "World" {
			fileName = "lushWorld.vol";
		};
		instant SimVolume "WorldTerrain" {
			fileName = "lushTerrain.vol";
		};
		instant SimVolume "lushDML" {
			fileName = "lushDML.vol";
		};
		instant SimVolume "savanaDML" {
			fileName = "savanaDML.vol";
		};
		instant SimVolume "human1DML" {
			fileName = "human1DML.vol";
		};
		instant SimVolume "TedFile" {
			fileName = "missions\\NewMission.ted";
		};
	};
	instant SimGroup "World" {
		instant SimPalette "Palette" {
			fileName = "lush.day.ppl";
		};
		instant MissionCenterPos "MissionCenter" {
			x = "-256";
			y = "-256";
			w = "512";
			h = "512";
		};
	};
	instant SimGroup "Landscape" {
		instant Sky "Sky" {
			dmlName = "lushdayclear.dml";
			skyColor = "0 0 0";
			hazeColor = "0 0 0";
			featurePosition = "0";
			size = "600";
			textures[0] = "0";
			textures[1] = "1";
			textures[2] = "2";
			textures[3] = "3";
			textures[4] = "4";
			textures[5] = "5";
			textures[6] = "6";
			textures[7] = "7";
			textures[8] = "8";
			textures[9] = "9";
			textures[10] = "10";
			textures[11] = "11";
			textures[12] = "12";
			textures[13] = "13";
			textures[14] = "14";
			textures[15] = "15";
		};
		instant Planet "Sun" {
			fileName = "";
			azimuth = "0";
			incidence = "60";
			castShadows = "True";
			useLensFlare = "False";
			intensity = "0.699998 0.699998 0.699998";
			ambient = "0.299998 0.299998 0.299998";
			size = "2000";
			distance = "11000";
		};
		instant SimTerrain "Terrain" {
			tedFileName = "NewMission.dtf";
			visibleDistance = "300";
			hazeDistance = "200";
			hazeVerticalMin = "9.8814e-39";
			hazeVerticalMax = "8.10727e-39";
			perspectiveDistance = "100";
			screenSize = "40";
			contGravity = "0 0 -20";
			contDrag = "0";
			contHeight = "10000";
			position = "-768 -768 0";
			rotation = "0 0 0";
			terrainType = "rughills";
		};
	};
	instant SimGroup "Lights";
	instant SimGroup "Teams" {
		instant TeamGroup "team0" {
			instant SimGroup "DropPoints" {
				instant SimGroup "start";
				instant SimGroup "Random";
			};
			instant SimGroup "base" {
				instant Item "flag0" {
					dataBlock = "flag";
					name = "Flag 1";
					position = "0 0 0";
					rotation = "0 0 0";
					destroyable = "True";
					deleteOnDestroy = "False";
					rotates = "False";
					collideable = "False";
					count = "1";
					scoreValue = "1";
				};
			};
		};
		instant TeamGroup "team1" {
			instant SimGroup "DropPoints" {
				instant SimGroup "start";
				instant SimGroup "Random";
			};
			instant SimGroup "base" {
				instant Item "flag1" {
					dataBlock = "flag";
					name = "Flag 2";
					position = "0 0 0";
					rotation = "0 0 0";
					destroyable = "True";
					deleteOnDestroy = "False";
					rotates = "False";
					collideable = "False";
					count = "1";
					scoreValue = "1";
				};
			};
		};
	};
};
//--- export object end ---//
$teamScoreLimit = 8;
exec(objectives);
$Game::missionType = "CTF";
$cdTrack = 2;
$cdPlayMode = 1;
