This is custom interface for StarSiege: Tribes v1.4 It includes: - No annoying homescreen copyright and version text, which spoil the beauty - Centered Mainmenu buttons (originals are placed more to the right) - Recolored buttons - Recolored homescreen animation - Recolored mouse pointers - Deleted unnecessary lines, which spoil the beauty - All background images are in highest resolution (1600x1000, anything higher crashes) - Fixed, adjusted and changed many buttons - Added many backgrounds Installation: 1. MAKE A COPY OF YOUR GAME FOLDER in case something goes wrong. 2. Unzip the Interface v6 in your tribes folder and overwrite 3. I'd SUGGEST opening "autoexec.cs" in "\config" and add: $pref::Display::gammaValue = "0.800000"; It will make interface and in-game textures appear better, with more contrast. - Background images were cherrypicked from the internet and edited, thanks to the original creators. - Thnx to Neolight for his sinking helmet art - Thnx to Groove for hosting & help ~ D4M45T3R Version 7 changelog: - Removed ScriptGL runtime requriements - Added Credits' ASCII art as part of the image instead of overlaying it w/ ScriptGL - Added Loading.cs script which changes the green box when loading game to blue. Version 6 changelog: - Added ScriptGL run requirments - edited credits screen: changed background, added ascii art, removed lines - edited player setup screen: removed lines - edited options screen: removed lines - edited few backgrounds - Added background for lobby (when you press ESC in-game) - Added background fo training missions (SP) Version 5 changelog: - Made few adjustments - Included font i'm using \base\fonts.zip (props to author) - Added edited Connect.gui - Added new background for Credits tab in the main menu. - Added new background for the connection screen. Version 4 changelog: - Added new backgrounds - Made few adjustments - Added Groove's BlueLines plugin. Version 3 changelog: - Changed 2 backgrounds, because they were too bright. - Compressed images Version 2 changelog: - Improved and completely centered RAD_CheckX_On button. - Removed left and right shell border. - Used few Groove's gui.cs scripts which have blue lines, instead of green. - Edited Groove's buttons for PlayerSetup screen - Added Groove's discoboogie loop script